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Looking good so far!

Abstracting away your inputs into your own input manager seems like it would help so much. I know I could wait until part two, but I would imagine you will add the Input Manager as a component or property when you need it on each object to be used?

Also the source link is locked behind your Patreon.


Thanks! Yes in the next video (which just came up! youtu.be/8CaZVVFYl2o) we'll subscribe to the input manager events and call the drawing functions. Yes the source code available for Enthusiast and Dedicated Tier patrons.