After watching the unreal 5 engine demo I can't help but feel we are going to see more indie game developers producing what I would consider to be AAA quality games.
This got me thinking, at what point do you cease being "indie" as a game developer?
I don't think its as simple as self publishing or not, because more and more larger studios are finding they simply don't need publishers (thinking of you psyonix before you sold your soul to epic games).
There is this hard to quantify but easy to sense element of indie game development. Will this element get more harder to distinguish as engines improve over time?