re: The Books Of Valour dialogue system is now open source! VIEW POST


I have to admit, I was expecting more complexity in this for dialog branches. Perhaps that code is hidden in dialouguefn(); ?


It's not actually finished but basically it uses multiple objects with a dialougue_script on them to create a sort of node system. It's obviously is nowhere near being finished, there are still stuff like saying different things depending on the player's reputation, quest support ect... so that is just the basic framework for the finished system. Hope this was the answer you were looking for :)


Looking at the image, I imagine you need to make a canvas with your text components to be attached for display?

yeah, i just made that quick node to just demo what it looks like :)

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