I’ve always been interested in games since growing up. As I got older, I decided I wanted to make games. The games that helped inspire my dreams were, in no particular order, Command & Conquer, Half-life, Age of Empires II, and Ultima Online playing them at my sister and brother-in-law's house.
We didn’t have the means to have a computer and we didn’t get one until I was in high school and didn’t even know where to start. Knowing what I wanted to do with my career I saw an opportunity to go to college and get a degree in Computer Science.
As soon as I finished my first programming course in college, I immediately ran out and picked up a book on how to program a game in C++. One of my first project’s I finished was a cheesy choose your own adventure, with a single linear plot I made for my now wife on our first Valentine’s Day.
At that point in time I was super into Quake and became interested in the Unreal Engine. As I started muddling around the engine, I had no idea what I was doing. Also being extremely green I didn’t know who to ask for help or where to go. I got super excited to do it myself and decided to jump into the deep end and pretty much drowned. 😀
While I was in school, I decided to take it safe and secure my career and found a job in Web Application Development. I started to learned C# and began looking into XNA. At that time, I finally started developing my network and finding my way into the game development space. One of the first projects I tried getting off the ground, my friend and I gathered about 30 people to come up with an idea and see where we could take it from there. Needless to say, there were so many cooks in the kitchen it ended up burning down. We tried a few more times until my friend and I said, who cares about them let’s just try and do something in a month. That ended up being our most successful project I’ve done so far.
Since then, I’ve been learning Unity and trying to port that project over to give myself confidence with the tool. I’ve also been putting together little throw-away ideas as well to help develop the skills to best solve problems I’m having.
In between learning Unity right now and developing my skills I’ve been working with Robert and Ryan on bringing Lets Build to life.
That’s been my journey so far.
I want to know, what sparked your interest in game development and how did you start out?