At some point Unity had integration with GitHub, and now they seemed to change direction and use either Perforce or Plastic SCM. But these seem dedicated to teams and not anything easily accessible for others.
I know there are some people sharing their code over patreon or bitbucket. What I want to know is what files do you need to exclude so someone can either copy the files without issue, or if someone does contribute it won't result in a conflict.
Thanks for your help!